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The Math Stuff Library
I've long been fascinated by unusual mathematical
topics. Here is a collection of algorithms and tutorials
that range from old standards to the utterly unique...
The Math Stuff Main Library Page
Magic Sinewave Ultra Speed Calculator
The Saga of the Dripping Stalactite
PostScript Fractal Fern
Sudoku Form Sourcecode
and
Example
Sudoku Solution Sourcecode
and
Example
Gonzo PostScript Utilities
Gauss-Jordan Stability Issues
Fibonacci's Golden Sunflower
Bezier Cubic Spline Library
Book Scanning Gutter Math
Nonlinear Graphic Transforms
PIC PostScript Flutterwumpers
Vector to Step Conversion
Recent Developments in Magic Sinewaves
Architect's Perspective Utilities
Image Post Processing Tools
A Digital Airbrushing Algorithm
Some Inverse Graphics Transforms
Pixel Interpolation Algorithms
False Color and Rainbow Mods
Cubic Spline Minimum Point Distance
Gauss-Jordan Solution of nxn Linear Equations
PostScript Numeric Reporting Improver
Cubic Spline Catenary Approximations
Solving Puzzles with PostScript
Gonzo Utility Log Plots
Two Phase Magic Sinewaves
Cubic Spline Length and Subdivision
Cubic Spline through Four Data Points
The Math Behind Cubic Splines
Cubic Spline Circles and Ellipses
Improved Keystone Corrector
Word Frequency Analysis Tools
Simple EM Field Solution Rebounding Utilities
Fun with Fields
A Heap Sort for PostScript
Fast and Efficient PostScript Sorts
Fitting Data Points with Power Curves
Exploring the .BMP Data File Format
Cubic Spline Basis Function Image Interpolation
Barker Codes (34)
Digital Filters
N-Connectedness
Binary Chain Codes
Wavelet Intro Tutorial
Bionomial Coefficients
Shuffling Alogrithms
Fourier Series Tutorial
Applying Taylor Series
Drawing a Circle through Three Points
Fitting Three Points to a Quadratic Curve
Linear Phase Digital Filters
4x4 Linear Equation Solver
Using Chebycheff Polynominals
Hyperbolic Cubic Spline Curve Fitting
Cubic Spline through Fuzzy Data
Max Min Slope Theory